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- On Mon, 19 Feb 1996, YANN LOSSOUARN wrote:
-
- > >At the moment the objective is to create a functional Doom clone for the
- > >Falcon. Discussion of 'cool features' and gameplay is totally pointless at
- > >this stage.
- >
- > Hey ? I really don't agree with this... Why would we be forced to make
- > a 'simple' Doom clone ? Why could't we make something different, with some
- > 'cool features' ? I think that if everybody gives an advice about this, there
- > will be very few people saying 'No, I prefer having a good Doom, than a very
- >----8<---- snip
-
- Ok, here's my 2c worth...
- I do agree that it would be nice to have an engine that could easily
- accept add-ons and extra features that doom doesn't have - but I, too
- would like a good doom-clone. I think that it would be better to
- concentrate on getting it up and running with standard WADs (and of
- course AI & network connection parts). I am sure that most people would
- agree that playing doom with friends is much more fun than playing it
- alone - even they are using their "superior" PCs... :)
-
- After that's finished, go crazy with .BMW enhancements!
-
- Yiannis
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